Farrukh Gulamzhanov

Architectural 3D Visualization

Photoreal renders, 4K cinematics, and interactive walkthroughs/configurators in Unreal Engine & 3ds Max.
Space in Motion
Angles, textures, breathing light
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interactive architecture
Real-time navigation and interaction with the project
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SPACE TRANSFORMATION
Step by step, the room comes alive and gains character
Photoreal renders • Cinematics • Real-time
experiences in Unreal Engine for developers and design studios.
Architectural 3D Visualizer
I work across interior and architectural visualization for presentations, marketing, and tenders. Scenes are built in Unreal Engine and 3ds Max with V-Ray/Corona and careful post-processing. I deliver still images, cinematic videos, and interactive showrooms when immersion matters. The pipeline is clear—fast previews, transparent timelines. I focus on legible geometry, readable light, and noise-free materials. Projects across Kazakhstan and worldwide.
The Artist
Farrukh Gulamzhanov
4K cinematics
Interior/exterior
stills
RT walkthroughs
showrooms
Marketing previews
Finish/lighting
variants
Product animations
Let’s discuss your project
Archviz: photoreal renders, cinematics, interactive walkthroughs.
Message via WhatsApp/Telegram or email — replies within a day.

fardes.corp@gmail.com
If you’d like to get a reply without unnecessary delays, it’s best to reach out via Telegram.
Made on
Tilda